Hi! I am Felix Kosmalla

I am currently pursuing my Ph.D. at the Ubiquitous Media Technology Lab at Saarland University under Prof. Dr. Antonio Krüger. My research revolves around interactive systems for sport. With those systems, I want to elevate the joy and performance of athletes during their exercise using different sensing and feedback channels.

In the meantime, I enjoy tinkering in the fabrication domain. 

Please feel free to say hi and have a look at some selected projects below.

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IoTAssist

In this funded reserach project we are building a platform that allows users to build their own health assistants using their already existing smart home and werable devices.

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Virtual Reality Rock Climbing

In a series of projects we explored how people can climb while beeing immersed in virtual reality.

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Slackliner

Want to learn to walk on a slackline? Then this interactive training system will help you to reach this goal!

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climbtrack

Using a camera projection unit we transformed a regular climbing wall into a smart board to teach climbing movements and play games. With this, we won the CEBIT Innovation Award 2016.

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ClimbAware

Rock Climbing is a complex sport that requires physical strength but also involves cognitive tasks like spatial thinking. How can we an interactive system communicate with an ahtlethe during the exercise?

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ClimbSense

Sports watches for running, cycling, or hiking are ubiquitous. But what about rock climbing?